Very variable delay effect with extensive sonic possibilities from subtle textures to huge reverberation chambers, from exciting sound jumps on a pad to rhythmic decomposition of a drum track
2 Input processors, each with level, filter and transient processing
4 Delay lines with variable modulation and synchronisation options
4 Resonant multimode filters with a choice of 2 lowpass, two highpass, bandpass, bandstop and allpass characteristics
Flexible feedback matrix with free routing between all 4 delay lines
2 Effects processors before the feedback path with limiter, bit crusher, phaser, frequency shifter, lowpass / highpass filter, granular pitch shifter and diffuser
2 Compressors with peak or RMS mode and compression of one pair of channels via a sidechain of the other in PeakComp mode
4 Synchronisable LFOs with 8 preset and user-definable waveforms
2 Synchronisable and loopable multi-stage envelopes as modulation sources
4-Slot modulation matrix with second modulation source for controlling the modulation depth
Soft clipper output with adjustable intensity and threshold